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Corruptions in Invokers: Titan Legacy are special curses used by Bosses and sometimes their minions (totems, spawned minions etc).
They are much more dangerous than normal Debuffs, they do not follow regular Accuracy and Resistance rules and can quickly destroy even the toughest team if you ignore them.
There are two types of Corruptions:
To survive high-level Dungeons, you must understand both Corruptions and the Tolerance stat that counters them.
Control Corruptions are powerful control effects. They usually stun or otherwise disable your hero and add a second penalty on top:
If a Boss casts these on your invokers, your team can end up locked down and unable to move or fight for a quite a long time, usually around 10 seconds.
Damage Corruptions are different: they stack infinitely and each stack:
Important:
Damage from Corruptions ignores Defense. Even your tankiest frontliner can melt if they collect too many stacks.
Examples:
More stacks = more damage + stronger stat penalty.
Tolerance is a special stat that protects heroes from a specific type of Corruption.
You can get Tolerance from:
Each Tolerance only works against its own Corruption.
For example: Stun Tolerance does not help against Freeze or Nightmare, and Bloodrot Tolerance does nothing against Mindfog.
For Control Corruptions (stuns, freezes, etc.) Tolerance reduces the duration of the effect.
So a hero with 100% Stun Tolerance is effectively immune to that specific control Corruption.
For Damage Corruptions, Tolerance reduces the damage you take from that Corruption.
The debuff icon can show many stacks, but if you’ve reached 100% Tolerance, those stacks are basically “fake” – they don’t hurt anymore.
Different hero rarities have different access to Tolerance:
Epic and Legendary invokers with both tolerances equal to 2 tolerances of a Boss are a perfect match for that Boss.
On top of hero skills, you can push Tolerance further with special gear:
Collecting and upgrading these sets is a core part of late-game progression: they let you turn brutal boss mechanics into something your team can comfortably ignore.
Control Corruption:
Daze – Stuns and strips several active buffs.
Damage Corruption:
Blight – Deals damage and slows your Skill Cooldown recovery.
Control Corruption:
Crush – Stuns the hero and makes them take increased damage.
Damage Corruption:
Atrophy – Deals damage and reduces RES.
Control Corruption:
Frost – Freezes the hero and stops their skill cooldowns from recovering.
Damage Corruption:
Atrophy – Deals damage and reduces RES.
Control Corruption:
Daze – Stuns and strips several active buffs.
Damage Corruption:
Manaburn – Deals damage and lowers your mana generation.
Control Corruption:
Paralysis – Stuns and increases cooldowns of your active skills.
Damage Corruption:
Bloodrot – Deals damage and reduces all healing received.
Control Corruption:
Nightmare – Puts the hero into a “fear/sleep” state and, when it ends, sends one of their active skills to max cooldown.
Damage Corruption:
Fatigue – Deals damage and slows your Movement Speed per stack.
Control Corruption:
Paralysis – Stuns and increases cooldowns of your active skills.
Damage Corruption:
Blight – Deals damage and slows your Skill Cooldown recovery.
Control Corruption:
Manashock – Stuns and drains a big chunk of Titan/Ultimate mana.
Damage Corruption:
Manaburn – Deals damage and lowers your mana generation.
Control Corruption:
Nightmare – Puts the hero into a “fear/sleep” state and, when it ends, sends one of their active skills to max cooldown.
Damage Corruption:
Mindfog – Deals damage over time and reduces Accuracy with every stack.
Control Corruption:
Frost – Freezes the hero and stops their skill cooldowns from recovering.
Damage Corruption:
Fatigue – Deals damage and slows your Movement Speed per stack.
Control Corruption:
Daze – Stuns and strips several active buffs.
Damage Corruption:
Atrophy – Deals damage and reduces RES.
Control Corruption:
Crush – Stuns the hero and makes them take increased damage.
Damage Corruption:
Manaburn – Deals damage and lowers your mana generation.
Control Corruption:
Manashock – Stuns and drains a big chunk of Titan/Ultimate mana.
Damage Corruption:
Bloodrot – Deals damage and reduces all healing received.
Control Corruption:
Crush – Stuns the hero and makes them take increased damage.
Damage Corruption:
Atrophy – Deals damage and reduces RES.
Control Corruption:
Frost – Freezes the hero and stops their skill cooldowns from recovering.
Damage Corruption:
Fatigue – Deals damage and slows your Movement Speed per stack.
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